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Configurators and Try-OnOptions on any model

Object Configurator ​

The Object Configurator in Playground allows you to create interactive object variations — letting end users switch between different design options (e.g., ring heads, pendant shapes, or bracelet links) directly in the embedded 3D viewer.

How It Works ​

The Object Configurator operates by toggling visibility of objects within a single scene. All object variations are loaded into the scene at once, but only one is visible at a time. When the user selects a different option, the current object is hidden and the selected one is revealed.

Example: A ring with 5 different head designs — all 5 heads are present in the scene, but only the selected one is displayed. Switching between options is instant.

INFO

Because all variations must be included in a single file, this approach results in larger file sizes. The more object variations you add, the heavier the scene becomes.

Video Tutorial ​

Watch how to set up an Object Configurator in Playground step by step:


When to Use ​

The Playground Object Configurator is suitable for:

  • Quick prototyping — testing how different design options look together
  • Simple configurations — a small number of variations (2–5 options)
  • Internal previews — sharing design alternatives with your team before publishing

Advanced: Configurators on the iJewel platform ​

For customer-facing configurators, use the Configurators section of the iJewel platform:

  • Each combination has its own 3D file. Only the selected combination loads, so the page stays fast.
  • Lists, rules and prices. Customers pick a shape, a carat, a head, a band and a metal, and the price updates.
  • Templates. Start from an engagement ring, a pendant, a tennis bracelet or earrings, or from your own models.

See Configurators (Beta).