Object Configurator
The Object Configurator in Playground allows you to create interactive object variations — letting end users switch between different design options (e.g., ring heads, pendant shapes, or bracelet links) directly in the embedded 3D viewer.
How It Works
The Object Configurator operates by toggling visibility of objects within a single scene. All object variations are loaded into the scene at once, but only one is visible at a time. When the user selects a different option, the current object is hidden and the selected one is revealed.
Example: A ring with 5 different head designs — all 5 heads are present in the scene, but only the selected one is displayed. Switching between options is instant.
INFO
Because all variations must be included in a single file, this approach results in larger file sizes. The more object variations you add, the heavier the scene becomes.
Video Tutorial
Watch how to set up an Object Configurator in Playground step by step:
When to Use
The Playground Object Configurator is suitable for:
- Quick prototyping — testing how different design options look together
- Simple configurations — a small number of variations (2–5 options)
- Internal previews — sharing design alternatives with your team before publishing
Advanced: Configurators on the iJewel platform
For customer-facing configurators, use the Configurators section of the iJewel platform:
- Each combination has its own 3D file. Only the selected combination loads, so the page stays fast.
- Lists, rules and prices. Customers pick a shape, a carat, a head, a band and a metal, and the price updates.
- Templates. Start from an engagement ring, a pendant, a tennis bracelet or earrings, or from your own models.
See Configurators (Beta).
Related Pages
- Material Configurator — Switch materials (metals, gems, textures) interactively
- Configurators (Beta): customer-facing configurators with lists, rules and prices