System requirements
The computer, the input files and the output formats for the BatchX desktop app.
These tables apply to the BatchX desktop app for Windows and macOS.
Computer
| Item | Windows | macOS |
|---|---|---|
| Operating system | Windows 10 or later | macOS 13 (Ventura) or later |
| Processor | Not specified | Apple processor, M1 or later. The Mac app is not available for Intel processors. |
| Memory (RAM) | 16 GB or more | 16 GB or more |
| Graphics card | An Nvidia card with 8 GB or more of video memory is preferred. | Not specified |
| Internet | Necessary for the download and to validate the licence | Same as Windows |
Input files
| File | Formats | Note |
|---|---|---|
| 3D models | .3dm, .glb, .fbx, .obj, .stl | .3dm is the recommended format. |
| Scene file | .vjson | Each batch folder must have exactly one scene file from Playground. |
Output files
| Output | Formats |
|---|---|
| Images | PNG, JPG, WebP |
| Video | MP4 |
Render settings
| Setting | Limit |
|---|---|
| Video duration | 20 seconds maximum |
| Frame rate | 60 frames per second maximum |
| V-QUALITY | The default is 8. The maximum is 32. |
Large batches
A batch of more than about 25 models can use all the memory of the computer. See BatchX stops on large batches.