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FilesPrepare your 3D files

Layers and names ​

Use one layer for each material and clear file names, so that materials and outputs stay correct.

The platform makes one material from each layer in a 3DM file. Objects on the same layer always get the same material. Objects that need different materials must be on different layers.

Before you start ​

  • You have the model open in Rhino.
  • You know which parts are metal, gems, pearls, ceramic or enamel.

Name the layers ​

These layer names are a recommendation. You can use your own names.

PartLayer names
Metals, one layer for each toneMetal 01, Metal 02
Diamonds and gemstonesGem 01, Gem 02
PearlsPearl 01, Pearl 02
Ceramic and enamelCeramic 01, Ceramic 02

Put each part on the correct layer ​

Step 1 of 7
  1. Open the layer panel in Rhino.
  2. Make one layer for each material that you want to change separately.
  3. For a two-tone piece, put each metal tone on its own layer. For example, put the band on Metal 01 and the head on Metal 02.
  4. Put the prongs on a metal layer. Do not leave the prongs on a gem layer.
  5. Put each gem cut on its own gem layer. Refer to Gems and diamonds. Stones of the same cut can share one layer. Do not make a layer for each stone.
  6. Delete the empty layers.
  7. Use the same layer names in all your files.

Keep the layers

A 3DM file keeps its layers. An STL file has no layers and no materials.

Name the files ​

  1. Give each file a short, clear name.
  2. Keep the name of a file constant after you publish the model.

Names have an effect in two places:

  • BatchX makes each output file name from the model name, the material names and the view name.
  • An embed can find a model by its file name.